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Sunday, October 25 • 1:30pm - 2:30pm

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A session NOT about games. Three indies will talk about their influences outside of games that have impacted and inspired their work and why. This IndieCade perennial is always one of the more eye-opening sessions where indie developers derive their inspirations.

avatar for Shawn Alexander Allen

Shawn Alexander Allen

Founder/Designer/Artist/etc., Nuchallenger
Visual Artist. Writer. Game Designer. Activist. Critic. Speaker. Thinker. Red, Black, and Green. Making Treachery in Beatdown City. Continually working on Corporate Vandals. Support #blackgamedev
avatar for Lisa Brown

Lisa Brown

Lisa Brown is an independent game designer who makes small, experimental games and streams their development to help inform aspiring designers. She was previously a designer with Insomniac Games (Resistance 3, Sunset Overdrive, Slow Down, Bull) and a graduate of Carnegie Mellon University's Entertainment Technology Center. Lisa especially loves exploring unusual input devices in games, game jams, rapid prototyping, and development... Read More →
avatar for Jane Friedhoff

Jane Friedhoff

Jane Friedhoff is a riot grrrl game designer and creative technologist who loves making games that encourage silly and absurd behaviors in public spaces. She co-founded the Code Liberation Foundation, which provides free, trans-inclusive, women-only game design and programming classes. She graduated with her MFA in Design and Technology from Parsons in 2013. Her portfolio includes Slam City Oracles, 2nd Amendment, and Scream 'Em Up. Her games and... Read More →

Sunday October 25, 2015 1:30pm - 2:30pm
Theater Ivy Substation, 9070 Venice Blvd, Culver City, CA 90236

Attendees (28)