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Sunday, October 25 • 3:00pm - 4:00pm
GameU Session 9: Level Design++

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Metanet Software will share their experience gleaned from over a decade of practice designing spaces through which to run and jump; both the low-level minutia of placement, timing, analysis, and testing, as well as broader considerations such as process, aesthetics, sequencing, and tools will be discussed. The context will be N++, however the goal is to provide insight into level design in general.

Speakers
avatar for Raigan Burns

Raigan Burns

Raigan Burns: n. a set that is closed under two commutative binary operations and can be described by any of various systems of postulates which is deduced from the postulates that an element exists for each operation, and for every element in the set there is another element which... Read More →
avatar for Mare Sheppard

Mare Sheppard

Mare Sheppard is one half of Metanet Software Inc., a boutique game developer based in Toronto you'd probably know best for N, N+ and the recently released N++. After graduating from the University of Toronto in 2003, Mare co-founded Metanet Software with Raigan Burns, who is similarly... Read More →


Sunday October 25, 2015 3:00pm - 4:00pm
City Hall City Hall, 9770 Culver Blvd # 3, Culver City, CA 90236

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