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Friday, October 23 • 4:30pm - 5:30pm
Analogue Games

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Analogue games—games that don't use digital technology, or focus away from the digital—are a vibrant and important part of both historical and contemporary game design. This session brings together four designers of very different kinds of analogue play—from paper RPGs to LARPing to escape rooms and installation art—for a conversation about their approaches to their work, and the opportunities they see for innovation in this exciting space.

avatar for Nicholas Fortugno

Nicholas Fortugno

Co-Founder/CCO, Playmatics
Nick Fortugno is a designer of digital and real-world games and co-founder of the game company Playmatics. Fortugno has been designer, writer, and project manager on dozens of games, serving as lead designer on the downloadable blockbuster Diner Dash, award-winning serious game Ayiti... Read More →
avatar for Laura E. Hall

Laura E. Hall

60 Minutes to Escape
Laura E. Hall is an artist, writer, and puzzle maker living in Portland, Oregon. She is a co-founder of Portland's first escape the room game company, 60 Minutes to Escape.
avatar for Lyndsay Peters

Lyndsay Peters

Feminist Krenshar
Lyndsay Peters ran a custom dice bag business, building a community of RPG and Tabletop customers on twitter. Eventually, she stopped making the bags, but she kept learning and playing any tabletop game she could get her hands on, and going to Gencon a lot. She earns gaming money... Read More →
avatar for Elizabeth Sampat

Elizabeth Sampat

Elizabeth Sampat is an award-winning game designer whose work straddles the tabletop and digital realms. Marie Claire magazine called her "The Game Changer" when they named her one of "20 Women Changing The Ratio" in male-dominated industries. Elizabeth likes transmedia, storytelling... Read More →

Friday October 23, 2015 4:30pm - 5:30pm PDT
City Hall City Hall, 9770 Culver Blvd # 3, Culver City, CA 90236

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