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Thursday, October 22 • 10:00am - 10:50am
How to: WebGL Using Unity 5

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Unity 5 offers, as a preview, a new WebGL export target, letting your game run in browsers – no plugins, no installs, just play. That’s a huge opportunity for cross-platform games and for rapid testing and iteration, using exciting new tech. Colin’s team has spent months working with cutting-edge Unity/WebGL game developers, and he’s here to share what they’ve learned. You’ll learn about the cool (and amazingly hacky) underlying technologies, and also about some common issues with WebGL, along with tested solutions and workarounds. This is a practical talk for teams considering a Web build, or working on one now.

avatar for Colin Creitz

Colin Creitz

Colin is an engineer on the Platform Partnerships team at Facebook, specializing in games. In that position, he's helped to design and build several high-profile projects, such as the Facebook SDK for Unity and the PlayStation 4 integration. Before Facebook, he was a game designer... Read More →

Thursday October 22, 2015 10:00am - 10:50am PDT
Uruapan Room Veterans Memorial, 4117 Overland Ave, Culver City, CA 90240

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